Hazelight Studios has recently shared exciting news regarding the monumental success of their co-op adventure game, *It Takes Two*. Since its debut in 2021, the title has surpassed a remarkable 20 million units sold, cementing its place as a landmark in cooperative gaming. This impressive sales figure not only highlights the game’s captivating mechanics and engaging story but also demonstrates the growing trend of cooperative gameplay among modern gamers. With an industry increasingly reshaped by multiplayer experiences, *It Takes Two* stands as a testament to Hazelight’s visionary approach in crafting games that build connections, both literally and metaphorically, between players.
In a recent tweet that stirred the gaming community, director Josef Fares dropped the first hints about Hazelight’s next project. He teased that the upcoming game would be a “BRAND NEW IP” referred to only as S**** ******N. This subtle reveal, accompanied by a cryptic image of a yellow-circled “NEW IP” label, has ignited speculation and excitement among fans and industry insiders alike. What exactly this new title will entail remains shrouded in mystery, but Fares’ comments have set lofty expectations, considering his previous claims that the next game would “surprise players and blow them away.”
Hazelight Studios isn’t stepping away from its successful collaboration with Electronic Arts. The new title is set to be published under the EA Originals banner, reinforcing a partnership that has evidently borne significant fruit with the phenomenal success of *It Takes Two*. EA has been known for its commitment to supporting independent developers, and this relationship encapsulates that ethos, allowing creative projects like those from Hazelight to flourish in a competitive gaming market.
The gaming community is buzzing with anticipation for details regarding this new project. While an official reveal date remains unconfirmed, many speculate that Hazelight Studios may choose to unveil their new title at the upcoming Game Awards in 2024. The predilection for surprise announcements at these events makes this a fitting stage. The excitement is further amplified by *It Takes Two’s* previous recognition, having won Game of the Year at the Game Awards 2021—a tribute to the game’s innovative approach and its resonance with both the audience and critics alike.
As the anticipation for the next title grows, it’s important to reflect on what made *It Takes Two* particularly special. The game innovatively blended various gameplay mechanics, creating a rich and diverse gaming experience that appealed to a wide audience. Critics have praised Hazelight for their ability to manage numerous game mechanics without overwhelming players—an achievement that could easily be overshadowed by the multitude of choices available. This mastery of design sets a high standard for what players can expect from their future outings.
The blend of *It Takes Two’s* incredible success with the promising teaser of a new IP illustrates the creative momentum Hazelight Studios is riding. As the industry watches closely for what’s next, the anticipation continues to build for their next innovative foray into the world of interactive storytelling and cooperative adventure.