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The recent Game Awards showcased a remarkable pivot by Capcom, the esteemed Japanese video game company, as it announced the revival of beloved classics such as *Okami* and *Onimusha*. This unexpected move is framed within Capcom’s broader strategy of reactivating dormant intellectual properties (IPs) that have not seen new installments in recent years. The company’s
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The Castlevania franchise has long captured the hearts of gamers, and the recent release of the Castlevania Dominus Collection on the Nintendo Switch has reignited that passion. Launched in August, this collection has become a notable addition to the Switch’s library, offering not only classic gameplay but also fresh content through ongoing updates. With Konami’s
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Sega’s latest announcement regarding the highly anticipated game, Sonic Racing: CrossWorlds, has ignited enthusiasm among fans of the beloved blue hedgehog. Officially revealed at the recent Game Awards, this new entry promises to push the boundaries of traditional racing games, offering a unique blend of innovation and nostalgia. With Sonic’s rich history in the gaming
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In today’s rapidly evolving tech landscape, corporate leaders must often navigate political waters to safeguard their interests. Tim Cook’s forthcoming dinner with President-elect Donald Trump at the Mar-a-Lago resort serves as a paramount example of this delicate balancing act. As the CEO of Apple, Cook’s role in this engagement reflects not merely a personal connection
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AI technology is progressing at an unprecedented rate, and discussions around its future implications often reflect both excitement and trepidation. One prominent figure in this discourse, Ilya Sutskever, OpenAI’s cofounder and former chief scientist, recently unveiled his fresh perspectives during a significant talk at the Conference on Neural Information Processing Systems (NeurIPS) in Vancouver. His
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The term “game” deceptively conjures images of carefree fun, laughter, and light-hearted competition. However, within the realm of video games, there are titles that venture far beyond playful interactions, delving into somber narratives and emotional depth. One such title is “Pine,” subtitled “A Story of Loss.” This game deviates markedly from conventional gaming experiences. While
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