PC

The postponement of Subnautica 2, a highly anticipated sequel in the beloved survival game franchise, has sent ripples through the gaming community and industry insiders alike. Originally slated for release before 2026, the game’s delay appears to be driven not by developmental hurdles but by complex corporate maneuvers, revealing the often opaque interplay between publishers
0 Comments
The long road of game development often resembles a marathon rather than a sprint—a truth that Routine exemplifies remarkably well. Originally announced over a decade ago, this project has survived numerous delays, creative hurdles, and the shifting tides of the gaming industry. It’s easy to dismiss such protracted development cycles as mere inefficiency or over-ambition,
0 Comments
Traditional adventure and cooperative games often aim to evoke exploration, camaraderie, and the thrill of conquering towering peaks—both metaphorically and literally. Titles like Peak build an immersive environment where players ascend mountains, test their skills, and savor the dopamine rush of achievement. However, the introduction of a new mod named Everest radically shifts this paradigm,
0 Comments
The gaming community often witnesses the rise and fall of ambitious projects, but the cancellation of Hytale marked a particularly poignant moment. Promised to be a groundbreaking Minecraft-like universe infused with rich adventure, RPG elements, and a vibrant fantasy setting, Hytale generated immense excitement. Its potential to redefine sandbox gaming created expectations that many held
0 Comments
In recent years, the gaming industry has experienced unprecedented growth, transforming from niche entertainment into a global cultural phenomenon. However, alongside this expansion, there has been a troubling trend: companies using their power to shut down servers and render previously purchased games unplayable. This practice, often justified under vague terms of service and licensing agreements,
0 Comments
The Sims 4, a game renowned for its sandbox freedom and creative potential, has recently introduced features that seem to undermine its foundational principles. While developer updates often aim to enhance gameplay, this latest iteration appears to prioritize superficial aesthetics over responsible design. Instead of fostering immersive and respectful simulation experiences, EA and Maxis have
0 Comments
In recent years, the traditional model of publishers maintaining direct control over their flagship titles has started to shift dramatically. Major industry players like Ubisoft, once the stalwart gatekeepers of their beloved franchises, are increasingly opting to entrust parts of their portfolio to third-party publishers. This strategic departure signals a broader trend: the recognition that
0 Comments
The history of Resident Evil has been a storied one, marked by iconic single-player experiences that have redefined the survival horror genre. However, in recent years, Capcom’s foray into multiplayer territory has been nothing short of tumultuous. The shocking announcement of Capcom shuttering Resident Evil Re:Verse reminds us yet again of the perils that accompany
0 Comments