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In the world of video game development, the innovation often walks a tightrope between risk and reward. Former lead quest designer at CD Projekt Red (CDPR), Mateusz Tomaszkiewicz, exemplifies this delicate balance in his new endeavor, Blood of Dawnwalker. Historically known for his work on The Witcher 3: Wild Hunt—an installment that revolutionized open-world RPGs—Tomaszkiewicz’s
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Cyberpunk 2077, a game renowned for its vast open world and intricate storytelling, pushes players to navigate the morally grey landscape of Night City. One crucial mission that exemplifies these themes is “Dream On,” where players take on the role of V and investigate the enigmatic Peralez couple, Jefferson and Elizabeth. This mission stands out
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The latest edition of Retro Gamer, issue 269, takes readers on a nostalgic journey through Capcom’s monumental influence on the one-on-one fighting genre. The magazine shines a light on timeless classics, from the revolutionary “Street Fighter II: The World Warrior” to the mesmerizing “X-Men Vs. Street Fighter.” With detailed accolades recognizing achievements like the Best
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In recent years, the video game industry has witnessed a paradigm shift in the way major players approach hardware and cross-platform gaming. The long-standing rivalry between Xbox and PlayStation is undergoing a transformation, notably with Microsoft Gaming’s CEO Phil Spencer adopting a more inclusive and consumer-focused strategy. This change reflects a broader recognition of the
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In a landscape where player agency is increasingly pivotal, Mateusz Tomaszkiewicz, the creative mind behind Blood of Dawnwalker, is keen on challenging conventional norms. Departing from his previous work on The Witcher 3: Wild Hunt, he emphasizes a bold, sandbox-style approach that not only enriches gameplay but also integrates choices with storytelling. This shift signals
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In the competitive landscape of the gaming industry, release dates are a strategic cornerstone for publishers. Traditionally, companies work diligently to ensure their titles launch without diluting their exposure amidst competing blockbusters. However, Mike Ybarra, former president of Blizzard, asserts that Rockstar Games has reached a level of dominance that others can only aspire to,
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The gaming community is no stranger to emotional peaks and valleys. With each announcement from major players like Sony, there’s a palpable surge of enthusiasm in anticipation of new titles or long-awaited remasters. Yet, like clockwork, this excitement can quickly morph into disillusionment, especially when beloved games are left in the shadows. One such game
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Assassin’s Creed Shadows is generating significant buzz in the gaming community, particularly due to its dual-protagonist system featuring Yasuke and Naoe. This innovative approach allows players to engage with two distinctly crafted characters, each equipped with unique attributes that influence gameplay. In a recent conversation with ScreenRant, the game’s director, Jonathan Dumont, provided insight into
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